Pulldownit 4.8 for Maya 2020
Pulldownit 4.8 for Maya 2020 is now available with a positive response by the community regarding its new features, performance and overall stability.
In fact this version included several enhancements with a boost in performance of all shatter related tools and the final numbers are pretty impressive:
– The Shatter it 2x faster
– Shatter “Undo last” 4x faster
– Shatter preview mode 3x faster with hi-poly meshes
– Apply Jagginess 5x faster
– Modify Jagginess 3x faster
– Soften jaggy edges 10x faster
– So shatter or reshatter a model is double faster, undoing last shards is almost instant. Applying a detailed jaggy level 4 to the shattered model can be done in seconds, and adjusting the look of jaggy faces is a fully interactive task.
– Fixed several other performance and usability issues you can check in the Pulldownit version logs page:
Read the full list of fixes in the Pulldownit web site version logs here!
Similarly Licensed users can access already Pulldownit 4.8 from its account and there is a demo version for Maya 2020 in the Thinkinetic web site.
Read more on Thinkinetic’s blog/ !
Thinkinetic’s Pulldownit is a VFX tool intended for destruction effects as well as massive rigid bodies simulations. It allows you to shatter objects in different styles and simulate easily the fracture of 3D models. Moreover Pulldownit solver allows computing thousands of objects in dynamics in a stable and realistic way.
Join . Watch more sample of how this powerful tool can make on CG Record TV










