REACH - Part 1 Making of by Orion Terry
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REACH – Part 1: Making of by Orion Terry
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Memories of Australia by Andrew Svanberg Hamilton
V-Ray Collection
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Introducing V-Ray Collection by Chaos Group
Katana 3.6 is now available
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Katana 3.6 is now available
V-Ray 5 for 3ds Max
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V-Ray 5 for 3ds Max

Blender to Unreal Engine Official tools are now released, and you can Download free now!

Blender to Unreal Engine Official tools

Epic Games has unveiled official tools for transferring rigged and animated characters between Blender and Unreal Engine: Send to Unreal and UE to Rigify. The tools have been in development for several months. And they can automatically converting Blender characters for use with UE4’s default Mannequin, and UE4 rigs for use with Blender’s Rigify auto-rigging add-on.

Watch the introduction of the tools from a preview livestream this February

However, both currently have the same limitation as Blender’s standard FBX exporter: that assets must be created using a Blender Unit Scale of 0.01 in order for bone scaling to work correctly in UE4.

Send to Unreal and Unreal to Rigify are compatible with Blender 2.83+ and Unreal Engine 4.25+ and free to download. You can Download Epic Games’ Blender to Unreal Engine tools from GitHub.
via CG Channel

See Also
Download tyFlow
Download tyFlow v0.16061 beta for 3ds Max

Also watch: Boxcutter 712 for Blender 2.8

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