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V-Ray 5 for 3ds Max
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V-Ray 5 for 3ds Max

V-Ray 5 for 3ds Max

V-Ray 5 for 3ds Max is now available. It brings a modern and efficient material library workflow, faster look-development with material presets. And flexible post-processing features that save you time and let you go beyond just rendering.

V-Ray 5 for 3ds Max lightmix

V-Ray 5 for 3ds Max material


Here are Features list:
LIGHT MIXING – Explore lighting possibilities interactively in real-time. Use LightMix in the new V-Ray Frame Buffer to freely experiment with lighting changes after you render, save out permutations, and push back improvements you’d like to have in your scene.
LAYERED COMPOSITING – The new Layer compositor lets you fine-tune and finish your images directly in the new V-Ray Frame Buffer — without the need for a separate post-processing app.
MATERIAL MANAGER – Efficiently browse from a library of over 500 render-ready materials including metals, glass, wood and more.
MATERIAL PRESETS – Save time creating common materials with presets for aluminum, chrome, glass and more.
MATERIAL PREVIEWS – New rendered material swatches show you exactly what your materials will look like.
COAT LAYER – Add reflective coatings directly in the updated V-Ray Material, saving you both material creation and rendering time vs. using Blend material.
SHEEN LAYER – Create soft microfiber fabrics like velvet, satin and silk with the new Sheen options in the updated V-Ray Material.
TEXTURE RANDOMIZATION – Add variety to your scene with the new VRayUVWRandomizer map and enhanced VRayMultiSubTex controls.
STOCHASTIC TEXTURE TILING – Automatically remove texture tiling artifacts with the new Stochastic tiling option on the VRayUVWRandomizer.
EXTENDED V-RAY DIRT – Weathered streaks and dirt in crevices are easy with the enhanced V-Ray Dirt, which now employs both ambient and inner occlusion.
NEW SUN AND SKY MODEL – Reproduce the subtleties of twilight when the sun is below the horizon with the new Sun and Sky model.
LIGHT PATH EXPRESSIONS – Use the behavior of light, rather than just geometry, to produce flexible masks for very efficient compositing. Built-in presets make getting started easy, while scripting is there for ultimate control.
BLUE-NOISE SAMPLING – Achieve better noise distribution with fewer samples.
NATIVE ACEScg SUPPORT – Select industry-standard ACEScg for rendering with automatic color space adjustment for textures, dispersion, sun & sky, and light temperature colors.
INITIAL OUT-OF-CORE – Initial out-of-core implementation to handle your largest scenes.

See Also
Composite Brush for Unreal Engine

Try V-Ray 5 for 3ds Max here. Also check Chaos Group has unveiled V-Ray collection where you can get V-Ray, Phoenix FD, Project Lavina, Chaos Cloud & VRscans in a single collection with much cheaper price!

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