Home » Phoenix FD 4.20 tutorial: Wheel on Water
Phoenix FD 4.20 tutorial: Wheel on Water
by CG Record
August 19, 2020
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Svetlin Nikolov – a developer of Phoenix FD has shared Phoenix FD 4.20 tutorial on how to use Motion Velocity in combination with Volume Brush to create an effect of liquid being thrown off a spinning wheel. It’s building up from a demo on Solid/Non-Solid, Volume Brush, and Motion Velocity for translating and rotating objects.
Volume Brush Motion Velocity for the FLIP Liquid solver is only available since the Phoenix FD 4.20 nightlies from 16 August 2020 onward here!
Also watch:
Tags
liquid
Phoenix FD
Simulation
Svetlin Nikolov
VFX
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